This project was my first exploration into Neumorphism. I believe that it fit the project objective well, but more than that, I took it on as a challenge to push me out of my comfort zone. In doing so, I was able to build on my use of light and shadow and the use of effect styles.
The two challenges I found with Neumorphism were balance and accessibility. I believe I struck a good balance so that the use of Neumorphism wasn’t overwhelming to the design. Concerning accessibility, Soft UI with it’s use of subtle shades of light, naturally leads accessibility issues. Across my user testing, there were no significant issues with accessibility; however, in future projects with this design style, I plan to take more precaution and provide more accessibility features.
By the final product, this projects required 24 screens, 4 overlays, and 16 components for both iOS and Android. Needless to say, file organization was essential to the success of this project. I experimented with some new organizational techniques here, many of which proved helpful, but I will of course continue to evolve these techniques in future projects.
I am continuing to learn the ins and outs of the UX/UI project journey and where I find more challenges. Taking projects from top to bottom like this one is helpful to show me the parts of the journey that take the most time and energy and which parts come with less effort. This will help me roadmap projects in the future and set more realistic timelines for myself and stakeholders.